Grief & Garbage v1.0.1 Update
Grief & Garbage » Devlog
Good afternoon,
What has been changed in the Grief & Garbage v1.0.1 update:
- Updated gd.games cover.
- Removed unnecessary pixel of space after '&' character in font.
- Web browser color change compatibility warning now displays even when intro animation is skipped through.
- It is no longer possible to go underneath Athanas while he is on the floor.
- Athanas actually rises up to where the protagonist is, instead of stopping just beneath him.
- Other Athanas tweaks.
- Fixed death caused by clipping into the corners of walls as a ghost.
- Fixed highly unlikely "pause on any input screen" bug.
- Using 'A' to exit the pause menu and select a level no longer causes the player to jump.
- Time only starts when pressing 'A' if 'A' successfully jumps.
- Timer properly adds leading 0 to times with centisecond intervals of less than 10.
- Number options that aren't the volume options no longer play the volume test sound.
- "Ghosting" has been added as a graphics option.
- By default, Right-Shift now maps to Select. (This only applies to new save files)
- It is now possible to speed up the content warnings.
The original jam desktop builds will remain downloadable, unless extreme critical problems are discovered in the future.
Thank you for your time,
— Clark Padmore
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Grief & Garbage
Split apart to enjoy your last Halloween.
Status | Released |
Author | Clark Padmore |
Genre | Platformer, Puzzle |
Tags | 2D, Creepy, Game Boy, Horror, Pixel Art, Retro, Short, Singleplayer, supernatural |
Languages | English |
More posts
- Grief & Garbage Original Soundtrack45 days ago
- Thank You45 days ago
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