LBA v1.0.3 Update


Good morning,

What has been changed in the Logic Bulb Adventure v1.0.3 update:

  • Touch Control added.
  • Control has been modified to be in "Direction Primacy" mode, instead of "Direction Exclusion" mode,.
  • Minor adjustment to Frameholding.
  • I finally realized that the reason there was so much z-fighting between 3D Boxes is because the 3D Camera Near Plane was set way too low "(0.0001)". It has been set to "1." My apologies!
  • 3D floors and ceiling recombined.
  • Flooring fixed.
  • Fixed bug enabling Bi-Boy to be controlled and walk through walls after the ending.
  • 3D Bi-Boy sound properly ends after ending.
  • Windowed resolution no longer resets on restart.
  • Removed useless variables "Delta.Goal" and "Delta.Change."
  • Minimum loading time set to 0 seconds. It was erroneously set to 4 seconds.
  • Further specified the relevant version(s) of GDevelop as 5.2 / 5.4 in credits.
  • Credits ending no longer deletes pause menu text.

Thank you for your time,
— Clark Padmore

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