
Acoetis
"Fair, delicate, hairless: the immortal visage."
A short, surreal fantasy horror adventure (with minor platformer elements).
[ Completion time: 8-15 minutes ]
[ Progress is not saved. Options are saved. ]
Control | Action | Keyboard | Gamepad |
[D-Pad] | ( Move ) | WASD, Arrows | Sticks, D-Pad |
[A] | ( Interact ) | Z, J, Space | A |
[B] | ( Jump / Strafe ) | X, K, Q | B |
[START] | ( Pause ) | C, L, E, Enter | Start |
[SELECT] | ( Other ) | V, ;, R | Back |
Left-Stick | ( Analog movement ) |
Right-Stick | ( Temple camera ) |
== In case of emergency ==
Press "Left-Alt + 1" to reset control mappings. ("Left-Option" on mac.)
Press "Left-Alt + 3" to reset graphics options.
Press "Left-Alt + 0" to restart the game. (Caution: may have unwanted effects.)
= Developer =
Clark Padmore
= Testers =
Joyce & Wilson
Chiptune created using Furnace Tracker
Featuring
Software Automatic Mouth
as "The Empress"
S.A.M. was created by Mark Baton.
The S.A.M. audio was created using a JavaScript port by Christian Schiffler, based off a C adaption by Sebastian Macke and refactors by Vidar Hokstad and Aidan Dodds.
Made in GDevelop 5.5
Special thanks to my dear family for their love and support.
If you enjoyed this program, consider contributing to my PATREON or KO-FI to support my future projects.
© Clark Padmore 2025
[ The original soundtrack is also available on my Bandcamp. ]
Published | 1 day ago |
Status | Released |
Platforms | HTML5, Windows, macOS, Linux, Android |
Author | Clark Padmore |
Genre | Adventure, Platformer |
Made with | Aseprite, Audacity, Paint.net, GDevelop |
Tags | Creepy, Fantasy, Game Boy, Horror, Pixel Art, Retro, Short, Singleplayer, Surreal |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Gamepad (any), Touchscreen |
Accessibility | Configurable controls |
Download
Click download now to get access to the following files:
Development log
- Acoetis v1.0.0 Launch1 day ago
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